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Mummy State-Of-The-Art

New State-Of-The-Art MMO RPG Mummy.oi Built on UE5 Signals the Evolution of the Play-To-Earn Industry

Since the revelation of Gamefi, many projects have come up with enticing whitepapers with flattering promises. But what happens, in the end, is that, instead of players to play-to-earn as most of them promise, they are made to pay to play without any real valuable rewards, while some only give certain in-game assets that are basically worthless in the real world.

A Gamefi should, more than just providing a means of earning, also offer an enjoyable gaming experience to the gamers, and this is one of the areas where most projects have fallen short.

Delivering State-Of-The-Art Gaming Experience

Gamefi Play2Earn model must be able to deliver exciting features to gamers. This is exactly what, a decentralized play & earn gaming model based on ancient Egypt mythology, promises all its players. In addition, the MMO RPG game built on UE5 signals features an amazing backstory, characters and gameplay that promises to keep players wowed. Moreover, unlike most Gamefi play-to-earn games, Mummy is free to play, as the main focus is to create fun and thrill for players, and spark social interactions and friendship, while also providing a means to earn.

Furthermore, this model is determined to distinguish itself in what has recently become a crowded GameFi space by creating and delivering exceptional gaming experiences with a thriving play-and-earn ecosystem, all powered by the cutting-edge Unreal Engine 5.

Mummy.oi strives to build a strong community while also providing a safe metaverse, and inclusive environment for all, with plenty of opportunities for socializing and forming true friendships among the dunes and forgotten cities of ancient worlds. As a result, players can band together to brave Dungeons, join Guilds, personalize their hideouts, invite their friends, or socialize in hubs.

The fast-paced battle system keeps players in a flow state while improving their combat skills in delivering blows, blocks, and parries.

Lee, the CEO of Mummy stated that the reason the game model was built to support the “play-and-earn’ model is so players can naturally earn rewards by immersing themselves in the Mummy world. According to him, “the play-and element is just a bonus to our game, though it’s a fantastic bonus in my opinion, and we’re really set on making a fantastic game as well.”

Unique Earning Potential

While exploring the Mummy world, players can earn gold and NFTs with in-game utility, which enriches the gaming experience and can then be sold and traded on the Mummy Marketplace. NFTs and in-game items can be consumables that provide players with various abilities, armor, artworks for hideout customization, jewelry, accessories, or special abilities for Pets, among other things.

Primordial Gods NFT Collection

The Mummy game obviously has countless ways to excite its players. The Primordial NFTs collectible,  3D items with varying rarity levels that grant owners membership in the Founders Pyramid, an impressive structure in the Mummy metaverse that combines fun, ancient world aesthetics, and contemporary design approaches.

Notable Partnerships and Future Expectations has formed very strategic partnerships with big players in the industry to bring this revolutionary dream to life. Among its most notable partnerships are those with leading NFTs lending dApp, TribeOne, edge-cutting gaming design software Machinations, and popular blockchains, BSC & Polygon chains.

The team has announced that preparation to launch the playable game Demo is in top gear and it will be made available in Q3, exclusively for the Mummy community.

According to the announcement, the team’s current focus is on delivering an outstanding Chapter 1 for the Demo. Players are dropped into this strange world where chaos reigns supreme; they must complete tasks, interact with NPCs, defeat some creatures, and then face a memorable boss. This initial Demo will also be regularly updated in the coming months with new characters to choose from, new environments to explore (mountains, abandoned desert settlements, marshland), lore, and NPC interactions. Finally, the Pre-Alpha will be released at the end of the year.

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